Unrevisitable area

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In video games, an unrevisitable area refers to a location that becomes inaccessible after a certain point, not counting games with a linear and irreversible stage progression. They are most frequently a part of role-playing games, and may contain items or accessories that can be missed. Some platforming titles that allow the playable character(s) to roam on world maps may contain levels that can only be accessed once, or around the start of the game.

List of unrevisitable areas[edit]

Donkey Kong 64[edit]

In Donkey Kong 64 the first seven bosses are defeated, Troff 'N' Scoff's area is no longer accessible as the portal vanishes once that level's boss is defeated.

Donkey Kong Country Returns / Donkey Kong Country Returns 3D[edit]

In Donkey Kong Country Returns and its Nintendo 3DS remake Donkey Kong Country Returns 3D, after pressing the rocket switches in Cog Jog, Switcheroo, and Music Madness, the rooms where they are found cannot be accessed again even if the levels are replayed.

The short segment before the Golden Temple gateway in Donkey Kong Country Returns 3D

In Donkey Kong Country Returns 3D, after using the Rare Orbs to grant access to the Golden Temple and, by extension, the Cloud world, the Golden Temple becomes the "Cloud Gateway" on the world map, and the player cannot replay the segment just before entering the temple. Instead, Donkey Kong is immediately transported to the Cloud world upon selecting the Cloud Gateway on the world map.