|First appearance||Donkey Kong Country (1994)|
|Latest appearance||Donkey Kong Country (Game Boy Advance) (2003)|
|Levels||6 (5 regular, 1 boss level)|
|Previous world(s)||Kongo Jungle|
|Next world(s)||Vine Valley|
Monkey Mines is the second world in Donkey Kong Country. It is a rocky area consisting of several caves and mining areas. Money Mines also has a Mine Cart area and a temple. Monkey Mines is accessed after clearing Kongo Jungle, and clearing Monkey Mines allows Donkey Kong and Diddy Kong to access Vine Valley.
Here the pair met Winky for the first time, rode the curves in a mine cart, watching out for the Rock Krocs, passed the Gnawties riding the millstones and had the battle against Master Necky to retrieve the second banana.
|Winky's Walkway||This is the stage where Winky makes his first appearance and was filled with Black Drums where it summoned Gnawties. It has an entirely different layout in the Game Boy Color version.
|Mine Cart Carnage||The duo travels in a Mine Cart, and have travel across pits and jump over any tipped Mine Carts and Krashes along the way||Kritter||None|
|Bouncy Bonanza||The duo have bounce from several Tires. Winky makes another appearance.
|Stop & Go Station||This level is infested by Rockkrocs which are the tricky obstacles here. So the duo must activate the Stop and Go Barrels leaving red lights and pass the Rockkrocs before turning green. This is also where Klaptraps first appear.
|Millstone Mayhem||In a dilapidated temple behind the mining site, here were several red Gnawties driving the millstones in vertical and horizontal directions.
|Boss level: Necky's Nuts||In this battle, the duo must dodge the coconuts that Master Necky spits and then jump from a tire to bounce onto Master Necky's head.||None||None|
- Donkey Kong Country instruction booklet (page 23): The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but Klump is not about to give up his!
- Donkey Kong Country Prima Official Game Guide (page 40): "This sprawling system consists of mainly cave levels, finishing with a romp through a temple. All levels contain a Warp (the final series of levels to do so) and feature your first taste of a real challenge. You need pinpoint accuracy to complete the Mine Cart Carnage stage, quick and brave running to avoid the deadly RockKrocs in Stop & Go Station, and some cheeky leaping to dodge the Millstones of Millstone Mayhem. Finally, the differently colored versions of creatures you previously faced have the same attack pattern, but different timing."
Donkey Kong Country (Game Boy Color) map
Donkey Kong Country (Game Boy Advance) map
- Kevin Bayliss on Twitter (retrieved on October, 19, 2019)
- Donkey Kong Country (GBA) Prima Official Game Guide, Nintendo, 2003, p. 43 - "MINE CART CARNAGE: Aside from the hidden Warp Barrel that rests invisibly underneath a Camera Piece at the start, many other areas of fearful jumping are to be had during this race through an abandoned mine."
- KynanPearson (August 12, 2021). Tweet by Kynan Pearson (archived). Twitter. Retrieved January 30, 2022.