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First appearance Donkey Kong (1981)
Latest appearance Donkey Kong Country: Tropical Freeze (Nintendo Switch) (2018, Donkey Kong franchise)
Mario Strikers: Battle League (2022, overall)
Species origin Primates
Homeland Kong Island
Manky Kong
Helper Monkey
Notable members
Cranky Kong
Donkey Kong Jr.
Donkey Kong
Diddy Kong
Funky Kong
Candy Kong
Dixie Kong
Wrinkly Kong
Swanky Kong
Kiddy Kong
Bluster Kong
Kong Fu
Lanky Kong
Tiny Kong
Chunky Kong
Karate Kong
Ninja Kong
Sumo Kong
Ghastly King
Sassy Squatch
Kongs are a primate species that originated on Kong Island where they play a central role in the Donkey Kong franchise after it was revealed that Cranky Kong is the original Donkey Kong that kidnapped Pauline.[1][2]


The Kongs are a group of primates very similar to normal primates such as: gorillas, monkeys, orangutans, chimpanzees, apes, yetis and baboons. It has pale-skinned skin, coat of any color, different hairstyles and clothing.


Background information

According to the primate statues in the Ruins and Key Temples, Kongs have been native to Kong Island since ancient times and are completely immune to the Tiki's hypnotic power.[3] Just like any primates, the Kongs lived in the jungles of the home island and eat bananas.[4][5] Despite being primitive, the Kongs preserve the environment and build devices with garbage they find on the island.

Donkey Kong franchise

The history of the Kongs in the franchise begins when Cranky is captured by Mario and is considered the most memorable member from this species.[6] The good Kongs are part of Kong Family formed by Cranky Kong's great grandfather most of them being heroes to protect their home island against any power-hungry conquerors.[7]

But there are Kongs who are in the service of evil and who are not on the side of the Kong Family. Manky Kongs and Minkeys are separate groups of bad Kongs which were members of the Kong Family and banned for their bad attitude.[8][9] Ghastly King is the first main villain Kong where he controlled the entire fruit kingdoms. According to prohibition signs with Donkey Kong's tie scattered all over Bright Savannah, Ba-Boom seemingly known about the Kong Family.






  • The name is a Japanese slang word for Gorilla.[10]


  1. ^ Playing with Super Power: Nintendo Super NES Classics Prima Games, p. 112 - "THE DK LINEAGE: Super Mario Kart is the only Mario Kart game to feature Donkey Kong Jr. Due to the success of Donkey Kong Country, all future Mario Kart entries featured Donkey Kong, who is actually Donkey Kong Jr.'s son, with Cranky Kong, aka Donkey Kong Sr., canonically being the character featured in the original Donkey Kong game. Make sense, right?"
  2. ^ "Cranky Kong: I didn't! Whisking off maidens and chucking barrels, seven days a week I was!" - Donkey Kong Country 2: Diddy's Kong Quest
  3. ^ Donkey Kong Country Returns Player's Guide, Nintendo, 2010, p. 19 - "RUINS: These levels take place in the ruins of ancient civilizations that have been hidden away in a jungle."
  4. ^ Donkey Kong Country Returns Player's Guide, Nintendo, 2010, p. 18 - "JUNGLE: This is Donkey Kong’s natural environment."
  5. ^ Super Game Boy Nintendo Player's Guide , Nintendo, 1994, p. 37 - JUNGLE: Donkey Kong and son feel quite at home in this level. The jungle is their natural habitat, after all.
  6. ^ Chris Kohler. How Japanese Video Games Gave the World an Extra Life, 2005, pág. 39
  7. ^ "Bazaar: Yes, but it's no ordinary one though! It was Cranky's great grandfather's! I can't let it go for less than 50 coins." - Donkey Kong Country 3: Dixie Kong's Double Trouble!
  8. ^ Nintendo Power Magazine Vol. 65, October, 1994, p. 20 - MANKY KONG: This orangutan wanted to be a hero like Donkey Kong, but he got caught up in the thrill of barrel throwing and hasn't been able to let it go."
  9. ^ Donkey Kong Country 3: Dixie Kong's Double Trouble! Player's Guide, Nintendo, 1996, p. 13 - "MINKEY: If Minkey is any relation to the Kong clan, he's surely the bad one of the bunch."
  10. ^ De Maria, Rusel, and Wilson, Johnny L. (2004). High Score!: The Illustrated History of Electronic Games. 2nd ed. New York: McGraw-Hill/Osborne.