Donkey Kong Country artwork
|First appearance||Donkey Kong Country (1994)|
|Latest appearance||Donkey Konga (2003, Donkey Kong franchise)|
Super Smash Bros. Ultimate (2018, overall)
|Portrayed by||Mark Betteridge (1994)|
A Klaptrap is a four-legged Kremling enemy which makes its first appearance in Donkey Kong Country. These crocodilian creatures are known as ideal companions of Kritters and commonly used as attack dogs by Kremling Krew.
The common Klaptraps are quadrupeds, huge mouths with sharp teeth and they come in a variety of skin colors like blue, purple, green, red and pink. The Klaptraps' trademark is the yellow stripes on the back (except for Donkey Kong 64 and Donkey Konga).
Donkey Kong franchise
In Donkey Kong Country, the blue Kritters walk and purple Kritters walk & jump (when the pair jump first). They can be defeated by any attack, except frontal attacks because of their sharp teeths.
In Donkey Kong 64, green and purple Klaptraps chase the Kongs and attack with bites, but there is a difference in them. Green Klaptraps are easily defeated leaving a watermelon piece and their dentures. Purple Klaptraps can only be defeated by Orange Grenades leaving three Orange Grenades. Several Klaptraps provided other types of service, for example: A purple one served to direct the K. Rool's Mobile Island Fortress, half of them were used by K. Rool to not let his minions escape their duties and even a red giant was kept by the Kritter dictator to punish them. In Beaver Bother, a Klaptrap is domesticated by Kong Family to scary the Gnawties and put them in the hole.
In Donkey Konga, Klaptraps are obstacles in a minigame called 100M Vine Climb along with Zingers. They can have different colors (blue and pink), but the attacks are the same. They only come down from the vines and walk in the foliage.
Profiles and statistics
Donkey Kong Country
- “His huge teeth will dissuade you from roll attacks!”
- —Donkey Kong Country SNES instruction booklet, page 28
- “Small in comparsion to other baddies, Klap-Traps scurry along the ground, muching on air or whatever happens to come in contact with their razor-sharp, manic jaws. They usually cover a small patch of trail, patrolling back and forth along it. A quick hop and bop does the trick.”
- —Donkey Kong Country SNES Player's Guide, page 13
- “Don't even bother with roll attacks, or you'll end up right in his klamp-like jaws.”
- —Donkey Kong Country GBA instruction booklet, page 23
- “Klap Traps are snappy lizards that scurry along the ground, biting at anything in their way. The chompers move fast, so jump as they approach you to land on their backs instead of in their jaws. Blue Klap Traps run along the ground and are easy to predict, but red Klap Traps jump when someone draws near-they take a more strategic approach.”
- —Donkey Kong Country GBA Player's Guide, page 16
Donkey Kong 64
- “This little guy will nip at your ankles, even if it's lost its skin. After you hit this barking croc, get ready to smash the teeth that come snapping toward you. An Orange grenage is a painless alternative to battling it out with a Klaptrap.”
- —Donkey Kong 64 Prima's official game guide, page 15
- “Unlike the regular Klaptrap, you can't touch this one. The only way to send it packing is to toss a Orange at it. For your trouble, it leaves behind three Oranges.”
- —Donkey Kong 64 Prima's official game guide, page 16
Donkey Kong Country
- Stop & Go Station
- Vulture Culture (bonus level)
- Temple Tempest (bonus level)
- Orang-utan Gang
- Snow Barrel Blast
- Slipslide Ride
- Ice Age Alley
- Torchlight Trouble (bonus level)
- Trick Track Trek
- Blackout Basement
- Manic Mincers
- Misty Mine
- Loopy Lights
Donkey Kong Land
- Riggin' Rumble
- Arctic Barrel Arsenal
- Snake Charmer's Challenge
- Pot Hole Panic
- Kong Krazy
- Skyscraper Caper
Donkey Kong 64
Donkey Kong Country (television series)
- It name is a pun of the word Claptrap.
- Shesez (November 22, 2019). The Donkey Kong Country 25th Anniversary Interview Documentary. YouTube.
- Gregg Mayles on Twitter (retrieved on January, 2, 2019)